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Old Feb 25, 2012, 08:00 AM // 08:00   #221
Gli
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Originally Posted by Swingline View Post
Unfortunately I must /notsign because you don't just get a second rit hero, you get a hero of your choice. You only need 2 rits and this allows you to free razah from his ritualist duties to another mesmer, necro or ele.
This is nonsense. Razah has no duties he needs to be freed from. You just simply get a second dedicated rit hero. If it was a hero of my choice, it could be a fifth necromancer, a fourth mesmer, etc.
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Old Feb 25, 2012, 10:39 AM // 10:39   #222
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This is nonsense. Razah has no duties he needs to be freed from. You just simply get a second dedicated rit hero. If it was a hero of my choice, it could be a fifth necromancer, a fourth mesmer, etc.
You obviously fail to see the point.
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Old Feb 25, 2012, 11:12 AM // 11:12   #223
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Was Swingline trying to say that by getting Zei Ri, u can make Razah the "fifth necromancer, a fourth mesmer, etc. "? xD
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Old Feb 25, 2012, 11:15 AM // 11:15   #224
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You obviously fail to see the point.
No, I see what you're trying to say, but it's nonsense.
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Old Feb 25, 2012, 11:40 AM // 11:40   #225
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No, I see what you're trying to say, but it's nonsense.
How is it nonsense? Zei Ri can take Razah's ritualist duty in a hero setup then the player can choose w/e profession they wants Razah to be.

BTW this pertains to people who kept Razah as a Ritualist in their primary hero setup which is something most people did because SoS/resto and ST/shelter builds are meta hero setups.
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Old Feb 25, 2012, 12:05 PM // 12:05   #226
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It's nonsense because you're projecting a self-imposed restriction upon everyone who plays this game. You might as well claim that getting Miku allows me to have another Dervish hero because I can now store the two greens I store on M.O.X. on Miku instead, freeing M.O.X. for use as an actual playable hero.
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Old Feb 25, 2012, 12:39 PM // 12:39   #227
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Originally Posted by Swingline View Post
How is it nonsense? Zei Ri can take Razah's ritualist duty in a hero setup then the player can choose w/e profession they wants Razah to be.

BTW this pertains to people who kept Razah as a Ritualist in their primary hero setup which is something most people did because SoS/resto and ST/shelter builds are meta hero setups.
I suppose that makes me the only one that simply made razah a 3rd mesmer and ran sos on a necro?

On a sidenote, perhaps it is time to close this topic.
Everything relevant has been said, and now all of us are simply repeating what we have said earlier.
Those who have Zei Ri want him to remain special,
Those that don't have Zei Ri want him to become so easy to accquire they won't require a brain for it,
And both sides won't reach any form of agreement.
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Old Feb 25, 2012, 02:07 PM // 14:07   #228
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Originally Posted by Wielder Of Magic View Post
Everything relevant has been said, and now all of us are simply repeating what we have said earlier.
Those who have Zei Ri want him to remain special,
Those that don't have Zei Ri want him to become so easy to accquire they won't require a brain for it,
And both sides won't reach any form of agreement.
I disagree with your afirmations.
I have Zei Ri on my main char and I want to see another way to get it on my other chars dispate the fact that I don't need a 3rd ritualist hero, the fact that I don't use 3 paragons heroes didn't stopped me to do wik on all of my pve chars. WoC is boring for me and having to do it in nm and hm to get Zei Ri is just crazy from my point of view. I have no problem on doing WoC in nm or hm (but only one of them not both of them) on the rest of my chars.

********** (here ends my answer to Wielder Of Magic, to avoid some potential misunderstandings)

I consider WoC and WiK as campaigns (from my point of view wiki consider wrong those quests as secondary and the arguments i saw to sustain the idea that those quests should be secondary are completly stupid again from my point of view) and compared to Prophecies, Nightfall, Factions, Eye in WoC i have to do the entire chain in hm until i got to the quest i want to do (and the bad part is that i'm forced to do the entire chain to get to last quest to get Zei Ri).

There is just no other hero that require you do to a quest in HM to get it, not to mention that in Zei Ri case there is not only 1 quest to do in HM there are 35 quests to do in HM.

There should be a balance between the reward and the effort required to do that quest and WoC has quests that are completly broken when it comes to balance the reward and the effort required to do it:

- Cantha Courier Crisis (HM) damn hard to do it (at least as a caster), if you don't believe me then try to do it in HM as a caster without using a single consumable and then come and post here how many time you failed and how much time it took you to do it (you count the time lost while failing also) with a ridiculous low reward: 5k exp, 2p, 2x Imperial Commendation
or
- When Kappa Attack (HM) damn hard to do it with a ridiculous low reward: 5k exp, 2p, 2x Imperial Commendation

compare to:

- Family Matters (HM) extremely easy to do it with a better reward as the 2 above: 5k exp, 2p, 1xImperial Commendation, 1xImperial Guard Requisition Order (better reward cause 1xImperial Guard Requisition Order = 3 xMinisterial Commendation = ~3x2k=6k > 1x Imperial Commendation= ~300g (I use the lowest price for Ministerial Commendation and the highst price for Imperial Commendation based on argos-soft) )

or if you want a quest from main chain:

- Ministry of Oppression (HM) you only need to run so the only thing u might have to do it is to micro fallback on 1 hero with a way way better reward then any of then 3 above quests: 5k exp, 2p, 1xImperial Commendation, 2xImperial Guard Requisition Order

You might say what's with the crap about the quest rewards. My point is that they didn't balanced the dificulty of quests and the rewards. If you ask me a player will give up on trying to do Cantha Courier Crisis (HM) and When Kappa Attack (HM) due to the fact that in the end it will not get a decent reward and same will happen with WoC in HM the effort required to do the entire quests chain to get Zei Ri make it not attractive (I don't talk here about player that can spend 100-200k without a problem on cons, items for them for their heroes, cause those player are not many and are actually exceptions I talk about average player that in my opinion should be able to do the entire content of the game (and the average player will not be able to do it cause: 1) the hero he has don't have decent builds (he needs more then decent builds to do it only with heroes in hm) 2) some of the hero he has are don't have the right runes/items (and he will kinda need an almost perfect rune/items combination) 3) he can't find people to do the quests (quests that he fails to do with his heroes; and to be honest this last problem is the most important of all cause GW is not an offline rpg it's an online game and you supposed to play with player not with npcs as you ca do in offline rpgs) ))

My personal opinion is that we have several categories of players and I will name some:
1) elitist players that don't really care about the others and cause of this they think that only above average players should be able to do the entire game content (if posible only if he can do it it's ok more profit for him, someone that don't care about others care about his profit) (they will not really admit it but this is what they actually think)
2) elitist players that will notice if some parts are hard, the rewards are not really balanced and will say it hoping they will not be ignored (they will know that the above category will not be happy about what they said but they got used to be ofended by the above category)
3) above average players but not elitist they will notice that the quests are hard but will not be sure if the quests are to hard from design or only to hard for them (we can argue here as much as you want they are above average players and not elitist so they managed to understand that some quests are just to hard for them)
4) average players that will say quests are hard for them, they will not really be able to say right why the quests are to hard for them (basicaly cause in some cases they will just not realise that the team setup is bad)
5) under average players (no need to say something here)

Last edited by thedukesd; Feb 25, 2012 at 02:10 PM // 14:10.. Reason: edited to avoid some potential misunderstandings
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Old Feb 25, 2012, 02:58 PM // 14:58   #229
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Not blaming them for my inability to progress - when it comes to WoC, I rarely got stuck - but rather for not making HM something really stimulating to me.

There are multiple ways to increase difficulty in games. Pumping up the numbers is the easiest one, and it's just what they did: HM foes are as idiot as most foes in the game, it's just that they also carry the ability to quite amusing feats, like, wiping your party in an eyeblink.

Once you've found some way to stay alive - more often than not with some trick or environmental exploit - it's just a matter of time before you overcome difficulty.

When it comes to WoC, i found the presence of variable team compositions with smart builds and sinergies quite brilliant, but it's not HM-exclusive.
I think you are still supposed to do HM with player teams who have pve skills and that is what everything is balanced for. Heroes really don't compare and are just an emergecy measure added to the game because Anet underestimated peoples desire to solo. It's the main design flaw GW has since day one. Of course dealing with lots of AOE is going to be hard if you always need to interrupt your attack to flag your ball of heroes away. Unless you are some kind of micromanaging god some HM quests will never go smooth with a full AI team.
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Old Feb 25, 2012, 03:05 PM // 15:05   #230
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Ive never seen a bunch of cry babies over a hero that you have to do WoC in HM for. Seriously, you all need to actually grow up and play the game. You know why you have to do WoC in HM? to get a challenge in the game. Im not going to do WoC in HM just to get two Dragon Tears, im glad they put Zei Ri as a hero because it makes me realize that i worked hard to get him. If you guys want to keep crying over it, i insist you uninstall the game because life doesn't revolve around what you want. I hope i dont see people like you in GW2 because i dont wanna see in guild wars guru 2 'Omg they should fix this quest cus its too hard to do by myself'. You want a challenge? players wanted a challenge after WiK. And so arenanet gave us one. Dont take out MM out of MMO. You join a party with your friends and do WoC HM with them if you cant seem to do it yourself. Theres nothing stopping you guys from doing WoC HM. It has great rewards like rubies and sapphires, and a cool hero who has a customized green weapon at the end. now stop QQing and play the game.

Last edited by Wandering Hades; Feb 25, 2012 at 03:10 PM // 15:10..
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Old Feb 25, 2012, 03:39 PM // 15:39   #231
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I think you are still supposed to do HM with player teams who have pve skills and that is what everything is balanced for. Heroes really don't compare and are just an emergecy measure added to the game because Anet underestimated peoples desire to solo. It's the main design flaw GW has since day one. Of course dealing with lots of AOE is going to be hard if you always need to interrupt your attack to flag your ball of heroes away. Unless you are some kind of micromanaging god some HM quests will never go smooth with a full AI team.
Just checked all the towns/outposts from where you can go do WoC quests there was exactly 1 player looking for an WoC quest: Raid on Kaineng Center HM.

Someone said about go and play with your friends but well what u can do when u look at your friends list and you see that they are never online, you looked for an active & helpfull guild for 3 years and never found one, you tried to make an guild and you saw how people leave dispate the fact that you help them and as I said above people are not looking for WoC quests. You can say post in this forum, well you think selfish cause that don't solve the big problem, most players don't even know about this forum. And regarding posting in this forum I don't see a single reply in this topic http://www.guildwarsguru.com/forum/w...t10503313.html just an example how posting in this forum may actually have no result.

L.E.:
People never learned the real effect of discrimination, not even when ha died cause well we don't want u cause u are not r5, r7, r10 but we have no problem to wait hours to find one r10, the real effect of discrimination killed the game "that build is bad change it or kick" without saying what is bad without giving an advice on how to change it and i can go on with "show rank", "show stones" and so on. You can see the discrimination when reading post in this topic also you see how people actually sugest that not everybody should be able get Zei Ri (cause reading several posts in this topic this is what I understood: people want to see how others are not able to get Zei Ri and find it right that other are not able to get Zei Ri).

Last edited by thedukesd; Feb 25, 2012 at 03:55 PM // 15:55..
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Old Feb 25, 2012, 05:35 PM // 17:35   #232
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Originally Posted by EPO Bot View Post
Heroes really don't compare and are just an emergecy measure added to the game because Anet underestimated peoples desire to solo. It's the main design flaw GW has since day one.
Heroes were also created for the Hero Battles format. Heroes are an extension of the henchmen, which were designed so players could choose to play more effectively with (good) players or alone if none were present. Call it(AI team) a design flaw if you want, but many will disagree, because they would not have played as long or at all. Heroes were not an emergency measure.
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Old Feb 25, 2012, 05:36 PM // 17:36   #233
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Originally Posted by EPO Bot View Post
I think you are still supposed to do HM with player teams who have pve skills and that is what everything is balanced for.
Your sentence is so true and yet so damn sad...sometimes I forget how stupidly things are balanced around a bunch of stupid op pve skills...but these things take me back to reality.
You know, there's still a lot of people who consider pve skills on par with consumables on the exploit side, so I think the problem lies more in not using those two things than heroing rather than grouping, even if persons are better than AI anyway.
-end of a quite OT rambling sorry-
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Old Feb 25, 2012, 06:29 PM // 18:29   #234
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Originally Posted by Wielder Of Magic View Post
Those who have Zei Ri want him to remain special,
Those that don't have Zei Ri want him to become so easy to accquire they won't require a brain for it,
And both sides won't reach any form of agreement.
As someone said before, this doesn't hold true at all.

I have Zei Ri, but I'd have liked it if I got him before I started on the HM quests. I'd have done the HM quests anyway. (I make a point of doing everything there is to do on my main and some things on spare characters if it's something I enjoy doing again.) Now that I finished WoC on my main, what am I going to do with Zei Ri? I'd have liked to replace Xandra with Zei on my HM playthrough, to see his combat and idle chat lines, and just to see something new in general.

But no, I get him after I complete the only content I'm interested in playing on my main, and if I want to see him in action, I'm going to have to play through content I already completed years ago. And don't get me wrong, there is still content I enjoy playing, but I do that on alt characters that haven't done it before.
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Old Feb 25, 2012, 07:21 PM // 19:21   #235
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Originally Posted by Gli View Post
As someone said before, this doesn't hold true at all.

I have Zei Ri, but I'd have liked it if I got him before I started on the HM quests. I'd have done the HM quests anyway. (I make a point of doing everything there is to do on my main and some things on spare characters if it's something I enjoy doing again.) Now that I finished WoC on my main, what am I going to do with Zei Ri? I'd have liked to replace Xandra with Zei on my HM playthrough, to see his combat and idle chat lines, and just to see something new in general.

But no, I get him after I complete the only content I'm interested in playing on my main, and if I want to see him in action, I'm going to have to play through content I already completed years ago. And don't get me wrong, there is still content I enjoy playing, but I do that on alt characters that haven't done it before.
Wouldn't the same hold true for Razah? A hero that was only attainable after completing NF. Lets be honest, if the complaint is that you can't use the hero through HM, what would you do with the hero once you completed HM WoC anyway? You may be a rare exception, if you only play general content once and never return to do anything there again.
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Old Feb 25, 2012, 07:46 PM // 19:46   #236
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Wouldn't the same hold true for Razah? A hero that was only attainable after completing NF.
Not really, there was still NF HM to go through, and most importantly, GW was still 'alive' back then, in the sense that we had significant new content to look forward to. (Which turned out to be nothing much beside EotN, but still, the point stands.)

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Originally Posted by cormac ap dunn View Post
Lets be honest, if the complaint is that you can't use the hero through HM, what would you do with the hero once you completed HM WoC anyway?
Nothing. But at least I'd have done something. Anyway, it's just stupid to award us with a hero at the very end. A hero is a tool to be used in play, not a prestige thing you should get when the credits start rolling. A monument would be a more proper reward, if you feel a special reward is needed at all, like we got for Kanaxai, Urgoz, Mallyx, etc.

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Originally Posted by cormac ap dunn View Post
You may be a rare exception, if you only play general content once and never return to do anything there again.
You'd be surprised. I know plenty of people that prefer starting new characters when they complete what they want to complete on their existing characters.
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Old Feb 25, 2012, 09:02 PM // 21:02   #237
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Originally Posted by Wielder Of Magic View Post
Those who have Zei Ri want him to remain special,
Those that don't have Zei Ri want him to become so easy to accquire they won't require a brain for it,
And both sides won't reach any form of agreement.
And those who can afford merc slots don't really care either way. Even though I don't need Zei Ri, I still think that Zei Ri should be opened up after doing NM for people just like what they have done for Thackeray in WiK.

People with real world money can already afford to create the team that they want. ANet should provide an alternative for those who can't afford to buy merc slots, the alternative of the same amount of "power" in the game. This has always been the design philosophy in the GW that I know of, not to grant an in-game advantage for real world money. They should only grant cosmetic advantage from money, not game playing advantage.

It is just silly to see people fight over a rit hero like that when people like me can already equip all my characters with a new rit merc if I choose to without all these grind and quarrels. I think everyone should be allowed to create their own "dream" team like I do, at least after playing through the content ONCE.

Since I have 20 playable characters, can you imagine how long it would take for me to get Zei Ri on all of them? I have to first complete NM to get Miku then complete them again in HM to get Zei Ri, then repeat on all the characters. This is just too much grind just to form my "dream" hero team for all my characters which is why I never regretted my decision to buy merc slots even after Zei Ri became available as a hero. Besides, I also have 4 mesmer heroes in my team but that is another issue altogether...

Last edited by Daesu; Feb 25, 2012 at 09:24 PM // 21:24..
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Old Feb 25, 2012, 11:31 PM // 23:31   #238
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Well, guess that makes him special then huh? Perhaps he isn't intended to be mass unlocked on all your alts? Perhaps at this stage in the game one would hope you have a main character for a larger portion of content? If you really must have him on all your characters, then you really must be prepared to go through it all again. Remember, no one is forcing you to get it on every character you have. Hell, even the way titles work is that you put the effort on one focused character, not on every single slot you own.
It's not fair, why should he require 10x times than others? Razah was not different but ANET chose to change it, same for Zei Ri.

----------

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Originally Posted by Wielder Of Magic View Post

On a sidenote, perhaps it is time to close this topic.
Everything relevant has been said, and now all of us are simply repeating what we have said earlier.
Those who have Zei Ri want him to remain special,
Those that don't have Zei Ri want him to become so easy to accquire they won't require a brain for it,
And both sides won't reach any form of agreement.
WOW, finish WOC NM does not require brain(and at least 3-5 hours)? Then all other heroes don't require brain to get.

If that's not elitist, I don't know what is.

Last edited by Slowpokeking; Feb 25, 2012 at 11:35 PM // 23:35..
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Old Feb 26, 2012, 12:31 AM // 00:31   #239
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Its the simple truth.
Before 7 heroes all heroes were easy to obtain, brainlessly, and after 7 heroes you needed even less of a brain to get the few heroes u were still missing.
And sorry to break it to you but woc does not require a brain in NM since you can just load a random meta build ( we all know "meta" builds aren't top of the line) and then leeroy in without micro ( and thats no false claim as for woc NM I did that myself).
Only Hardmode is challenging to a certain extent.

So, no WoC NM does not require a brain.
There is nothing elitist about stating that fact.

So stop being so butthurt.
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Old Feb 26, 2012, 12:41 AM // 00:41   #240
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Originally Posted by Wielder Of Magic View Post
Its the simple truth.
Before 7 heroes all heroes were easy to obtain, brainlessly, and after 7 heroes you needed even less of a brain to get the few heroes u were still missing.
And sorry to break it to you but woc does not require a brain in NM since you can just load a random meta build ( we all know "meta" builds aren't top of the line) and then leeroy in without micro ( and thats no false claim as for woc NM I did that myself).
Only Hardmode is challenging to a certain extent.

So, no WoC NM does not require a brain.
There is nothing elitist about stating that fact.

So stop being so butthurt.
That's totally nonsense, WoC NM is not hard for sure, but not easier(a bit more difficult) than the main campaigns and require 3-5 hours, I will say it's more difficult than most of the PVE stuff in NM. You don't even have full party in some of the quests. Not everyone load meta build, I don't do it. When it just came out there is no walkthrough.

So, stop saying WoC NM does not require a brain just because you think that way. And most of the other heroes got less difficulty than that.

Not everyone got all 4 campaigns.

Not everyone load meta builds.

Not everyone go through WoC leeroyly.
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